PhysX Technology
NVIDIA® PhysX™ is the next big thing in gaming!Delivering physics in games is no easy task. It's an extremely compute-intensive environment based on a unique set of physics algorithms that require tremendous amounts of simultaneous mathematical and logical calculations. The best way to get real-time physics, such as explosions that cause dust and debris, characters with life-like motion or cloth that drapes and tears naturally is with an NVIDIA®PhysX™-ready GeForce® processor. PhysX software is widely adopted by over 150 games, is used by more than 10,000 registered users and is supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC. PhysX™ technology will take gaming to a whole new level.
RoHS Compliant
As a citizen of the global village, GIGABYTE exert ourselves to be a pioneer in environment care. Give the whole of Earth a promise that our products do not contain any of the restricted substances in concentrations and applications banned by the RoHS Directive, and are capable of being worked on at the higher temperatures required for lead free solder. One Earth and GIGABYTE Cares!
|
Chipset |
GeForce GT 520 |
|
Core Clock |
830 MHz |
|
Shader Clock |
1660 MHz |
|
Memory Clock |
1800 MHz |
|
Process Technology |
40 nm |
|
Memory Size |
TurboCache to 1GB (On board 512MB DDR3) |
|
Memory Bus |
64 bit |
|
Card Bus |
PCI-E 2.0 |
|
Memory Type |
DDR3 |
|
DirectX |
11 |
|
OpenGL |
4.1 |
|
PCB Form |
Low Profile |
|
Digital max resolution |
2560 x 1600 |
|
Analog max resolution |
2048 x 1536 |
|
Multi-view |
2 |
|
Tools |
Easy Boost |
|
I/O |
HDMI*1
DVI-I*1
D-sub*1 |
|
Power requirement |
300W |
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